Namespaces
Classes
Provides stable lookup of item definitions by their serialized IDs.
Convenience creation methods for callers that identify items by catalog ID.
Defines an item type, including its stable identifier, display data, stack limit, and optional world prefab.
Creates valid runtime item instances from item definitions.
Represents one runtime-owned occurrence of an item definition. Mutable item-specific state can be added here when a real game requirement proves that it belongs to every item instance.
Interfaces
Creates and restores runtime item instances.