GGG Inventory + Equipment Bundle Is Here!
Two systems. One bundle. Less reinventing the damn wheel.
It’s official! The GGG Inventory + Equipment Bundle has been approved and is now available on the Unity Asset Store.
Our Inventory and Equipment systems have already made their individual debuts. Now they’re joining forces, bringing both systems and their integration together in one offering.
And with that, Guts Glory Games has reached another important milestone: our first family of modular Unity tools is complete.
Two Systems, Different Responsibilities
From the beginning, the goal wasn’t to build one enormous framework that dictates how your game should work.
We wanted systems that could stand on their own, do their jobs well, and cooperate when needed.
GGG Inventory System handles item storage and management, including item definitions, stacks, and inventory operations.
GGG Equipment System manages equipment slots and equipped items without requiring a particular inventory implementation, character controller, or combat system.
Each system has its own responsibilities. Neither needs to take over your entire game.
That’s intentional.
Better Together
Of course, having an inventory and equipment system is only part of the equation.
At some point, you’ll probably want an item sitting in an inventory to become an equipped item. And eventually, you’ll want to put it back.
That’s where the integration comes in.
The bundle includes the components needed to coordinate Inventory and Equipment, along with a combined sample demonstrating how the systems work together.
The important distinction is that integration connects the systems without making them inseparable.
Your inventory remains responsible for inventory management. Your equipment remains responsible for equipment management. The integration handles the coordination between them.
No mandatory combat system. No rigid gameplay architecture. No requirement to build your game around somebody else’s idea of how everything should work.
Just modular systems designed to work together.
What’s Included?
The bundle brings together:
- GGG Inventory System — Item storage, stacking, inventory management, and UI components.
- GGG Equipment System — Configurable equipment slots, equipped-item management, and UI components.
- Inventory–Equipment Integration — Coordination between the two systems, with a combined demonstration sample.
Both core systems also include documentation and public API references for developers who want to extend or customize their implementations.
Available Now on the Unity Asset Store
The GGG Inventory + Equipment Bundle is available for $44.99, offering approximately 18% savings compared with purchasing the individual systems separately at their currently listed prices.
Get the GGG Inventory + Equipment Bundle on the Unity Asset Store
Prefer to start with just one system? The individual packages are still available:
What’s Next for GGG?
With Inventory and Equipment released, we’re turning our attention toward the next pieces of the GGG ecosystem.
First up are tutorial videos demonstrating how to configure and use the systems, both independently and together.
Meanwhile, development continues on Contextual Actions, our next modular system, designed around configurable, context-sensitive interactions.
We’re building these tools with a larger goal in mind: creating a flexible foundation that developers can use to build their own games, while we eventually put those same tools to work in ours.
And we’re only getting started.
Your game. Your rules. Our tools.
— Guts Glory Games 🤘
