Inventory and Equipment: Our First Unity Modules Are Approved
Oct 10, 2026
After a generous amount of development, testing, packaging, and waiting for Unity’s review process to finish contemplating the universe, we have a milestone worth sharing:
The GGG Inventory System and Equipment System have both been approved for the Unity Asset Store.
They’re the first public modules in a larger collection of tools we’re building for Unity developers.
Inventory without the handcuffs
Inventory handles the job its name promises: representing and managing items in an inventory, with runtime behavior and optional UI presentation.