The Games Aren't Gone. We're Building the Tools First.
Oct 9, 2026
Guts Glory Games started with a simple idea: make games with personality, build things that don’t feel like they came out of a committee, and have a little fun watching the code catch fire along the way.
That hasn’t changed.
What has changed is the order of operations.
Before the game, the foundation
We could build another game by writing every system directly into it. Character movement here, inventory over there, equipment welded into the combat code, and seventeen tiny assumptions that only make sense while the original developer is still awake.