Release

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Inventory and Equipment: Our First Unity Modules Are Approved

Oct 10, 2026

After a generous amount of development, testing, packaging, and waiting for Unity’s review process to finish contemplating the universe, we have a milestone worth sharing:

The GGG Inventory System and Equipment System have both been approved for the Unity Asset Store.

They’re the first public modules in a larger collection of tools we’re building for Unity developers.

Inventory without the handcuffs

Inventory handles the job its name promises: representing and managing items in an inventory, with runtime behavior and optional UI presentation.