Unity

Everything tagged under Unity

Read the API Before You Buy the Asset

Oct 11, 2026

Buying a Unity tool shouldn’t feel like opening a mystery box.

A feature list can tell you what a package claims to do. A trailer can show the happy path. Neither tells you what the public interfaces look like, how the pieces relate, or how much work you’ll have to do to fit the package into an existing project.

So we’re making the GGG API reference publicly browsable before purchase.

The Games Aren't Gone. We're Building the Tools First.

Oct 9, 2026

Guts Glory Games started with a simple idea: make games with personality, build things that don’t feel like they came out of a committee, and have a little fun watching the code catch fire along the way.

That hasn’t changed.

What has changed is the order of operations.

Before the game, the foundation

We could build another game by writing every system directly into it. Character movement here, inventory over there, equipment welded into the combat code, and seventeen tiny assumptions that only make sense while the original developer is still awake.

Why I Started Guts Glory Games

Apr 9, 2025

Originally published April 9, 2025. Updated October 11, 2026 to reflect where Guts Glory Games is headed.

So here we are.

Guts Glory Games is an indie studio run by exactly one human, fueled by code, sarcasm, and the stubborn belief that games should be worth playing—not just worth monetizing.

I didn’t start this to chase an acquisition or build an impressive slide deck. I started it because I wanted to make games with personality, take creative risks, and own the decisions that make them work (or spectacularly fail).